| Name | Jas Blackbite |
|---|---|
| Class & Level | Barbarian level 3 |
| Subclass | Totem Warrior |
| Race | Werewolf (Shifter) |
| Background | Bartender (Custom) +2Cha +1Deֶx Persuasion, Insight |
| Age | Unknown |
| Heigh | 5'5" / 165cm |
| Weight | 112 lb / 51kg |
| Eyes | |
| Skin | |
| Hair |
Stats
| Armor Class | Initiative | Speed |
|---|---|---|
| 10 + 1(Dex) + 2(Con) | +1 | 30ft |
Hit Points
| Current | Temporary | Maximum |
|---|---|---|
| 20 | 0 | 34 |
Proficiency Bonus: 2
Modifiers
| Ability Name | Value | Modifier |
|---|---|---|
| Strength | 16 | +3 |
| Dexterity | 12 | +1 |
| Constitution | 14 | +2 |
| Intelligence | 10 | +0 |
| Wisdom | 13 | +1 |
| Charisma | 15 | +2 |
Saving Throws
| Saving Throw | Proficiency | Modifier |
|---|---|---|
| Strength | ✓ | +5 |
| Dexterity | [[#^danger-sense|Danger Sense]] | +1 |
| Constitution | ✓ | +4 |
| Intelligence | +0 | |
| Wisdom | +1 | |
| Charisma | +2 |
Skills
| Skill | Proficiency | Modifier | Ability |
|---|---|---|---|
| Acrobatics | +1 | Dex | |
| Animal Handling | ✓ (Barb) | +3 | Wis |
| Arcana | +0 | Int | |
| Athletics | ✓ (Barb) | +5 | Str |
| Deception | +2 | Cha | |
| History | +0 | Int | |
| Insight | +1 | Wis | |
| Intimidation | ✓ (Shifter) | +4 | Cha |
| Investigation | +0 | Int | |
| Medicine | +1 | Wis | |
| Nature | +0 | Int | |
| Perception | ✓ (Barb) | +3 | Wis |
| Performance | ✓ (Bartender) | +4 | Cha |
| Persuasion | ✓ (Bartender) | +4 | Cha |
| Religion | +0 | Int | |
| Sleight of Hand | +1 | Dex | |
| Stealth | +1 | Dex | |
| Survival | +1 | Wis |
Actions
Attacks
| Attack | Bonus | Damage | Damage Type | Notes |
|---|---|---|---|---|
| Bite (Shifted) | +3 | 1d6 | Piercing | |
| Greataxe | +5 | 1d12 | Slashing | 2nd Attack |
| Handaxe | +3 | 1d6 | Slashing | Next turn Adv |
Rages: 2 (1 left)
| Name | Description |
|---|---|
| Damage Resistance | Resistance to Bludgeoning, Piercing, and Slashing damage |
| Rage Damage | Add +2 to Strength attacks |
| Strength Advantage | Advantage on Strength checks and saving throws |
| No Concentration or Spells | Can't maintain Concentration and can't cast spells |
| Duration | Until the end of next turn unless extended by: - Attack roll against an enemy - Force enemy to make saving throw - Take bonus action to extend Rage |
| Primal Power | Can make as Strength checks: Acrobatics, Intimidation, Perception, Stealth, or Survival |
| Totem Spirit | Wolf: friends have Adv against enemies within 5ft of me |
Abilities
| Ability | Description |
|---|---|
| Shifting | Lasts max 1 min Temporary HP = Level + Con |
| Danger Sense ^danger-sense | Adv on Dex saving throws unless incapacitated |
| Reckless Attack | Adv on strength attacks, but Adv against me |
| Primal Knowledge | See Rage - Primal Power |
Inventory
Money: 37GP
Equipment
| Name | Details |
|---|---|
| Explorer's pack |